By Brendan Sinclair, GameSpot
Goichi Suda's next game is turning into a massive collaboration. In August, it was revealed that the designer of No More Heroes had teamed up his Grasshopper Manufacture studio with Resident Evil creator Shinji Mikami and Q Entertainment to make a new action horror game. Electronic Arts also signed on to assist the project through its EA Partners program.
Now there's another partner in the mix, as today EA announced the game would be built using Epic Games' Unreal Engine 3. Beyond being notable for the news of another developer signing up to use the engine, the announcement also raises eyebrows because of the game's platforms.
EA initially confirmed the game for release on the Xbox 360, PlayStation 3, PC, and Nintendo's Wii, but Epic does not currently support the Wii. If the Unreal Engine 3 is indeed being used in all versions of the game, it could be the first time the technology appears on Nintendo's console. As of press time, a representative with EA had not returned GameSpot's request for comment.
Unreal Engine 3 has powered a wealth of current-generation titles, from blockbusters like Gears of War to critical casualties like Hour of Victory. It also has been the subject of a lawsuit from Unreal licensee Silicon Knights, which used the engine for Too Human.
[UPDATE]: When asked if the Grasshopper news meant Epic Games had begun supporting Unreal Engine 3 on Wii, company vice president Mark Rein flatly responded, "No, no Wii support in UE3."
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I am wanting to see what Grasshopper plans to do with this one the only other game that they have come out with that I know of was Killer 7 and it was a fairly ok cell shade game back on the PS2 we rented at a friends house.
The fact that they are not bringing UE3 to Wii is annoying but I guess the price you pay for the console helps decide what extent of engines the game gets. I would have like to see them make the engine work on it to bring more great game FPS's to life on the Wii but it would have to be a very dummied down version of the engine for it to run smoothly on the Wii.
Anyways I will try and keep track of what goes on with this up and coming game.
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